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Art Bros
Art Bros
3D Artist
Tbilisi, Georgia

Summary

Work Experience:
From 2010 to 2023, I worked at the Ministry of Agriculture and Environmental Protection of Georgia, in the "Department of Development and Implementation of Modern Technologies." During this time, I was actively involved in the implementation and development of innovative technologies.

Career Change:
I decided to change my profession because I wanted to find joy in the work I do. This led me to start studying 3D art.

3D Art Skills:
I currently have significant experience in 3D modeling, texturing, environment art, game asset creation, and animation. I also have foundational knowledge of Unreal Engine. In my work, I use the following software: Blender, Adobe Substance Painter, Marmoset Toolbag 4 (for texture baking), Unreal Engine, and Photoshop.

Development and Self-Improvement:
Development is a priority for me. I am always focused on self-improvement and believe it is the best way to achieve continuous learning and professional growth. Additionally, working in a team is important to me, as it allows me to stay competitive, gain inspiration, and learn from colleagues.

Skills

3D ModelingHard Surface ModelingProp ModelingProp DesignHigh-poly ModelingLow-poly ModelingTexturingEnvironment ModelingRendering

Software proficiency

Blender
Blender
Hard Ops
Hard Ops
Boxcutter
Boxcutter
KitBash3D
KitBash3D
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Substance 3D Sampler
Substance 3D Sampler
Adobe Substance 3D assets
Adobe Substance 3D assets
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Unity
Unity