Work Experience:
From 2010 to 2023, I worked at the Ministry of Agriculture and Environmental Protection of Georgia, in the "Department of Development and Implementation of Modern Technologies." During this time, I was actively involved in the implementation and development of innovative technologies.
Career Change:
I decided to change my profession because I wanted to find joy in the work I do. This led me to start studying 3D art.
3D Art Skills:
I currently have significant experience in 3D modeling, texturing, environment art, game asset creation, and animation. I also have foundational knowledge of Unreal Engine. In my work, I use the following software: Blender, Adobe Substance Painter, Marmoset Toolbag 4 (for texture baking), Unreal Engine, and Photoshop.
Development and Self-Improvement:
Development is a priority for me. I am always focused on self-improvement and believe it is the best way to achieve continuous learning and professional growth. Additionally, working in a team is important to me, as it allows me to stay competitive, gain inspiration, and learn from colleagues.